Environment design - Workflow
Step 1 - Lineart |
Step 2 - Values & Lighting Design |
Step 3 - Color |
I've been doing alot of 2D background layouts for the Dutch 2D feature film 'Trippel Trappel' currently in development at Anikey Studios these last couple of months, which has brought my focus back to doing lineart environments, instead of the painted ones I usually post.
Therefore I did the above environment just for fun, and to give you a little bit of insight on how I currently work.
Especially going from greyscale to color is something I've finally figured out how to do, thanks to the wonderful workflow process posted on the blog of Armand Serrano. Check out his tutorialhere.
It comes down to coloring in your greyscale drawing with your photoshop layer set to 'color', instead of multiply or overlay. Yup, it's that simple. :D
Back to work,
-Edwin
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